fr: Latest from PC Gamer in News at https://ift.tt/KvDXECb April 28, 2026 at 10:27AM Much of the die space of modern GPUs is given over to functionality that’s not part of the traditional rendering pipeline. Sometimes, that feels like a bit of a waste. Which is why Microsoft’s new Shader Model 6.10 preview, announced yesterday, could be mostly good news.…


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